Bimage.Transformval v :
float ->
float ->
float ->
float ->
float ->
float ->
float ->
float ->
float ->
tCreate new transformation
val det : t -> floatval translate : float -> float -> tval rotate : ?center:(float * float) -> float -> tval scale : float -> float -> tval transform : t -> (float * float) -> float * floatmodule Infix : sig ... end