Bimage.Transform
val v :
float ->
float ->
float ->
float ->
float ->
float ->
float ->
float ->
float ->
t
Create new transformation
val det : t -> float
val translate : float -> float -> t
val rotate : ?center:(float * float) -> float -> t
val scale : float -> float -> t
val transform : t -> (float * float) -> float * float
module Infix : sig ... end